We can keep the devicemanager in the backend.
g_assert (display != NULL);
-G_GNUC_BEGIN_IGNORE_DEPRECATIONS;
- device_manager = GDK_DEVICE_MANAGER_WIN32 (gdk_display_get_device_manager (display));
-G_GNUC_END_IGNORE_DEPRECATIONS;
+ device_manager = GDK_DEVICE_MANAGER_WIN32 (_gdk_device_manager);
g_assert (display_manager != NULL);
default_display_opened = TRUE;
return FALSE;
}
-G_GNUC_BEGIN_IGNORE_DEPRECATIONS;
- device_manager = GDK_DEVICE_MANAGER_WIN32 (gdk_display_get_device_manager (display));
-G_GNUC_END_IGNORE_DEPRECATIONS;
+ device_manager = GDK_DEVICE_MANAGER_WIN32 (_gdk_device_manager);
window = gdk_device_get_window_at_position (device_manager->core_pointer, &x, &y);
if (window)
_gdk_input_ignore_core = FALSE;
- _gdk_display->device_manager = g_object_new (GDK_TYPE_DEVICE_MANAGER_WIN32,
- "display", _gdk_display,
- NULL);
+ _gdk_device_manager = g_object_new (GDK_TYPE_DEVICE_MANAGER_WIN32,
+ "display", _gdk_display,
+ NULL);
_gdk_dnd_init ();
GdkDeviceGrabInfo *grab;
display = gdk_display_get_default ();
- device_manager = GDK_DEVICE_MANAGER_WIN32 (gdk_display_get_device_manager (display));
+ device_manager = GDK_DEVICE_MANAGER_WIN32 (_gdk_device_manager);
grab = _gdk_display_get_last_device_grab (display, device_manager->core_pointer);
if (grab == NULL)
POINT pt;
GdkWindowImplWin32 *impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
- device_manager = GDK_DEVICE_MANAGER_WIN32 (gdk_display_get_device_manager (display));
+ device_manager = GDK_DEVICE_MANAGER_WIN32 (_gdk_device_manager);_gdk_device_manager);
grab = _gdk_display_has_device_grab (display, device_manager->core_pointer, 0);
if (_gdk_input_ignore_core)
return;
- device_manager = GDK_DEVICE_MANAGER_WIN32 (gdk_display_get_device_manager (gdk_display_get_default ()));
+ device_manager = GDK_DEVICE_MANAGER_WIN32 (_gdk_device_manager);
event->button.window = window;
event->button.time = _gdk_win32_get_next_tick (msg->time);
GdkWindow *new_window;
- GdkDeviceManager *device_manager;
GdkDeviceManagerWin32 *device_manager_win32;
GdkDeviceGrabInfo *keyboard_grab = NULL;
return FALSE;
}
- device_manager = gdk_display_get_device_manager (display);
- device_manager_win32 = GDK_DEVICE_MANAGER_WIN32 (device_manager);
+ device_manager_win32 = GDK_DEVICE_MANAGER_WIN32 (_gdk_device_manager);
keyboard_grab = _gdk_display_get_last_device_grab (display,
device_manager_win32->core_keyboard);
#include "gdkprivate-win32.h"
GdkDisplay *_gdk_display = NULL;
+GdkDeviceManager *_gdk_device_manager = NULL;
gint _gdk_offset_x, _gdk_offset_y;
extern GdkDisplay *_gdk_display;
+extern GdkDeviceManager *_gdk_device_manager;
+
/* Offsets to add to Windows coordinates (which are relative to the
* primary monitor's origin, and thus might be negative for monitors
* to the left and/or above the primary monitor) to get GDK